3 letter Quordle
Play Quordle with three-letter words: 4 boards and 9 guesses. Free daily puzzle plus unlimited play, no account needed.
How to play 3 letter Quordle
Play 3 letter Quordle on 128ordle: solve 4 different three-letter answers in 9 guesses. Type one word and press Enter to send it to every unsolved board at once.
Reading the clues
- A guess must be an accepted three-letter English word. British and American spellings are both accepted. Green means the right letter in the right position; yellow means the letter belongs in a different position.
- Grey means that copy of the letter did not match. If your guess repeats a letter, another copy can still be green or yellow. Use all the rows together to work out how many copies the answer can contain.
- Each board scores the guess on its own. A grey letter on one board can be green on another. Entering an exact answer solves that board, and solved boards stop receiving guesses. Clear every board before your guesses run out to win.
Why a repeated letter can be grey
In this made-up example, the answer is TEA and the guess is EEL. EEL contains E twice, but TEA has only one E. One E is coloured and the other is grey. A grey duplicate rules out an extra copy, not every E.
A plan for this puzzle
Four boards are small enough to scan after every guess. If one board is stuck between two answers, inspect the other three before taking a chance. A certain answer elsewhere may contain the letter that separates your two candidates.
What three letters changes
Each guess shows you only three letters, so you learn less per turn than at any other length, and almost every answer has near neighbours. On one board it is the hardest length to finish in six guesses. On large puzzles it swings the other way: the answer list is small, so much of it is on the boards and ordinary words keep landing as solutions.
Three-letter words come in the biggest rhyming families of any length: BAT, CAT, FAT, HAT, MAT, PAT, RAT, SAT; or BIG, DIG, PIG, RIG, WIG. Two green letters can still leave eight answers.
Know when you can afford a test word
You start with 5 spare turns: the guess limit minus the number of answers. During play, subtract unsolved boards from guesses left. A guess that solves nothing spends one spare turn; a correct answer keeps the margin.
At zero spare turns, every remaining guess must solve a board to clear the puzzle. A positive margin gives you room to test letters, but does not guarantee a win.
When the puzzle changes
A new puzzle starts each day at midnight in the UK, and everyone playing this size gets the same one. You can play free without an account. Progress is saved in this browser, and results for the 3-letter edition are kept apart from the classic five-letter game.