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128ordle Accessibility Statement

Last updated: July 8, 2026.

128ordle aims to make its word puzzles usable across modern browsers, screen sizes, keyboards, touch devices, and assistive technologies where practical for a large multi-board grid.

The game includes browser-based controls, keyboard and touch input, visible color feedback, responsive layouts, direct routes, settings, focused boards, and solved-board hiding. Because giant board counts can be visually dense, smaller variants, focus controls, and solved-board hiding can make play easier on mobile and assistive setups.

Accessibility work is ongoing. Some extreme board counts may be difficult on small screens or with certain assistive technologies because hundreds or thousands of simultaneous boards create a large amount of changing state.

128ordle reviews accessibility as the interface changes, including contrast, keyboard paths, modal behavior, readable labels, responsive layout, and reduced visual clutter for large boards. Feedback from players is one of the most useful ways to prioritize fixes.

If you find an accessibility issue, send details through the contact page. Include the page, device, browser, assistive technology if relevant, and what you expected to happen.